Mortal Kombat vs DC Universe
Author Topic: finishers are better than fatalities- no joke
PlzSTFU  819 posts
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Registered: Sep '05
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Date Posted: 5/11 8:42am Subject: RE: finishers are better than fatalities- no joke
lastfighter89 posted:

this game already sucks and a lot of you haven't noticed it


Wow. You must be psychic. Any other visions from the future Madame Chloe?

 

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---Scorpion---  854 posts
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Date Posted: 5/11 9:20am Subject: RE: finishers are better than fatalities- no joke
Lastenemy posted:
---Scorpion--- posted:
lastfighter89 posted:
you two guys are killing mk,and that idiot of Ed Boon is following your directions instead of the right direction,alias the way of the old time fanboys that play the game since mk in 1992 and made Midway and Ed boon wealthy.

Mk is famous"famous-famous-famous" popular"popular-popular-popular" for his violence,his comic relief and is joke-gore/splatter finishing moves with "stupid and funny" decapitations,explosions and mutilations.
this elements are the fortune of MK,if you took this awat Mk is fucked hard.

so i don't see why we should have finishing moves..OMG this is MK not Marvel Nemesis or Def Jam icon.
if you want realistical finishing moves play that games,if you want gory fatalities(even tough not realistical) stay with MK.

however just to make things clear..MK does not need childish player that follows the saga from deception or so on.
Midway needs money and for make money(GTA teaches) you have to make scandal,controversial ads and so on.
limiting the violence is the first step to destroy MK


Agreed!! but at least he's attempting to do a spin off of emm, Damn DC is afraid of getting killed so Boon doesn't want to hurt their feelings, im more mad a DC for that than boon.


DC charecters have died many times in comic books. DC isnt afraid of dieing. Quite the opposit actualy. They dont want to kill the MK charecters because it would be out of charecter and most DC fans wouldnt like the game for it. If fatalities were added, it wouldnt be Mortal Combat vs DC. It would be Mortal Combat with DC look-a-likes. They want them to stay in charecter and the story to make a little sense.


No DC has limitations, "restrictions" that they have, im thinking because alot of the fanbase is little kids, and im sure any little superhero loving child wouldn't like the sight of goro tearing batman to nothing. So boon is steping out of his element and removing the staple of M rating and Fatalities as a respectful move to DC. otherwise DC wouldn't agree to make the game.

 

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Tiberius  11271 posts
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Date Posted: 5/11 2:18pm Subject: RE: finishers are better than fatalities- no joke
I prefer fatalities. Finishers in this game will probably be nothing more than a brutal looking multi-hit combo or something, a means of keeping the T Rating.

 

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Krop  160 posts
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Date Posted: 5/11 2:38pm Subject: RE: finishers are better than fatalities- no joke
Finishers are better than nothing - no joke.

 

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Tiberius  11271 posts
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Date Posted: 5/11 2:41pm Subject: RE: finishers are better than fatalities- no joke
True, but I'd still prefer fatalities.

 

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AboveLORDGOD 
Posts: 35
Registered: May '08
Date Posted: 5/11 3:13pm Subject: RE: finishers are better than fatalities- no joke
How about they add like 4 or 5 finisher combos per Kreated character. They could let players build them from normal moves and special moves.

Now that I think about it... Finishers would be much better than fatalities...
I liked Marvel Nemesis finishers... they were ten times better than fatalities...
The best 5 were:
1. Daredevil (Best overall time)
2. Thing (Most Brutal)
3. Wink (Most Visually Impressive)
4. Wolverine (Most Savage)
5. Johny Ohm (Most Humiliating to opponents)

 

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Tiberius  11271 posts
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Date Posted: 5/11 3:39pm Subject: RE: finishers are better than fatalities- no joke
AboveLORDGOD posted:
How about they add like 4 or 5 finisher combos per Kreated character. They could let players build them from normal moves and special moves.

Now that I think about it... Finishers would be much better than fatalities...
I liked Marvel Nemesis finishers... they were ten times better than fatalities...
The best 5 were:
1. Daredevil (Best overall time)
2. Thing (Most Brutal)
3. Wink (Most Visually Impressive)
4. Wolverine (Most Savage)
5. Johny Ohm (Most Humiliating to opponents)


I never played the game. What happened in those finishers?

 

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I'd rather give birth to a chair than see an MK vs. DC crossover game.
Goodbye, it's been fun. I'm leaving for good. Take care, everyone. peace
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sub-zero12  3224 posts
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Date Posted: 5/11 3:45pm Subject: RE: finishers are better than fatalities- no joke
AboveLORDGOD posted:
How about they add like 4 or 5 finisher combos per Kreated character. They could let players build them from normal moves and special moves.

Now that I think about it... Finishers would be much better than fatalities...
I liked Marvel Nemesis finishers... they were ten times better than fatalities...
The best 5 were:
1. Daredevil (Best overall time)
2. Thing (Most Brutal)
3. Wink (Most Visually Impressive)
4. Wolverine (Most Savage)
5. Johny Ohm (Most Humiliating to opponents)


this is commin from a guy who talks trash bout MK and then changes his mind immediatley and idk what he is thinkin lol.. but ya .... Fatalities OWN Finishers... but isn't a fatality a finisher? Lol cuz on MK games it says "finish him/her". which u would then excecute a finishing move which is a fatality.. which is basically one type of finisher.. like others are brutality and multality(from MK Shaolin Monks).... lol i think i am right but not 100% sure.. haha plz reply to this guys ! =]

 

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Tiberius  11271 posts
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Date Posted: 5/11 3:47pm Subject: RE: finishers are better than fatalities- no joke
I prefer fatalities.

 

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I'd rather give birth to a chair than see an MK vs. DC crossover game.
Goodbye, it's been fun. I'm leaving for good. Take care, everyone. peace
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AboveLORDGOD 
Posts: 35
Registered: May '08
Date Posted: 5/11 4:05pm Subject: RE: finishers are better than fatalities- no joke - Date Edited: 5/11 4:32pm (4 edits total) Edited By: AboveLORDGOD
Tiberius posted:
AboveLORDGOD posted:
How about they add like 4 or 5 finisher combos per Kreated character. They could let players build them from normal moves and special moves.

Now that I think about it... Finishers would be much better than fatalities...
I liked Marvel Nemesis finishers... they were ten times better than fatalities...
The best 5 were:
1. Daredevil (Best overall time)
2. Thing (Most Brutal)
3. Wink (Most Visually Impressive)
4. Wolverine (Most Savage)
5. Johny Ohm (Most Humiliating to opponents)


I never played the game. What happened in those finishers?


Ok, well,
1) Daredevil uses his billy club to break your knees, then your jaw, flip around you, then break your wrist, and finally snap your neck.

2) Thing would pick you up with one hand and then slam you like a ragdoll about 4 times and until you flop like you have no bones.

3) Wink would teleport around you, slashing you with her claws, then throw you up into the air, teleport into the air to throw you back down, then teleport just below you so that you fall directly onto her blades.

4) Wolverine would impale you in the stomach, roar, throw you to the ground, and the go feral with his claws on your mid section.

5) Johnny Ohm will 'baptize' you with lightning. He would place his hand on your forehead and force you to bow to him. Once on your knees, you start jerking wildly from the electrical shocks until you start smoking and then die.

6) Elektra also had a nice one. She would throw her sai and it would impale you in the chest. As you stagger back, she would throw a second sai straight up into the air and start walk toward you. As it falls she pulls off a spin kick to kick the falling sai into your skull (right between you eyes). She the walks over, takes her sais out, and goes about her business as if it was something routine. Very convincing of her cool nerve persona.

There was no blood or dismemberment (as is characteristic of a fatality) in any of them yet they were, in some ways, more graphic than fatalities. They are more realistic... more believable.

Fatalities are generally not so engaging... For example, MKA had the Jax-style head pop (f,f->B) or arm/spine rip. All you see there is a guy exploding a head, ripping out a spine, or pulling off an arm. They are only performed at the end of the match (after opponent has no life left).
Finishers , on the otherhand, are more stylized, character specific, and don't necessarily result in death. They are performed during the match unlike fatalities. They can be used like special moves that end a match. They don't involve dismemberment. They are more like brutalities than anything else in MK.

 

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Tiberius  11271 posts
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Date Posted: 5/11 4:14pm Subject: RE: finishers are better than fatalities- no joke
AboveLORDGOD posted:
Tiberius posted:
AboveLORDGOD posted:
How about they add like 4 or 5 finisher combos per Kreated character. They could let players build them from normal moves and special moves.

Now that I think about it... Finishers would be much better than fatalities...
I liked Marvel Nemesis finishers... they were ten times better than fatalities...
The best 5 were:
1. Daredevil (Best overall time)
2. Thing (Most Brutal)
3. Wink (Most Visually Impressive)
4. Wolverine (Most Savage)
5. Johny Ohm (Most Humiliating to opponents)


I never played the game. What happened in those finishers?


Ok, well,
1) Daredevil uses his billy club to break your knees, then your jaw, flip around you, then break your wrist, and finally snap your neck.

2) Thing would pick you up with one hand and then slam you like a ragdoll about 4 times and until you flop like you have no bones.

3) Wink would teleport around you, slashing you with her claws, then throw you up into the air, teleport into the air to throw you back down, then teleport just below you so that you fall directly onto her blades.

4) Wolverine would impale you in the stomach, roar, throw you to the ground, and the go feral with his claws on your mid section.

5) Johnny Ohm will 'baptize' you with lightning. He would place his hand on your forehead and force you to bow to him. Once on your knees, you start jerking wildly from the electrical shocks until you start smoking and then die.

6) Elektra also had a nice one. She would throw her sai and it would impale you in the chest. As you stagger back, she would throw a second sai straight up into the air and start walk toward you. As it falls she pulls off a spin kick to kick the falling sai into your skull (right between you eyes). She the walks over, takes her sais out, and goes about her business as if it was something routine. Very convincing of her cool nerve persona.

There was no blood or dismemberment (as is characteristic of a fatality) in any of them yet they were, in some ways, more graphic than fatalities. They are more realistic... more believable.

Fatalities are generally not so engaging... For example, MKA had the Jax-style had pop (f,f->B). All you see there is a guy exploding a head, or ripping out a spine. Finishers are more stylized, character specific, and don't necessarily result in death.


Interesting stuff. But would something like that actually show up in MK/DC? Seems a bit unlikely to me.

 

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I'd rather give birth to a chair than see an MK vs. DC crossover game.
Goodbye, it's been fun. I'm leaving for good. Take care, everyone. peace
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Madcap  779 posts
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44231_New York Mets
Date Posted: 5/11 8:18pm Subject: RE: finishers are better than fatalities- no joke
You can find a video compilation of all the finishing attacks on youtube. Search for 'Marvel Nemesis' and you should be able to see it on the list. Some of them looked cool, but I think roughly half of them were pretty dull looking.

As for DC's fanbase mainly being children, that'd be false, though certain DC characters may be more recognizable than others. I'm certain the restriction is mainly for maintaining character image and keeping the rating down to attract a wider audience, like what the first AvP movie tried to do.

 

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Batzarro  268 posts
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Registered: Jan '08
42389_Grim
Date Posted: 5/11 9:57pm Subject: RE: finishers are better than fatalities- no joke
That's pretty cool. I guess if they go along those lines, it might do the trick.

 

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lastfighter89  345 posts
Posts: 345
Registered: Dec '06
40019_Johnny Cage
Date Posted: 5/12 10:28am Subject: RE: finishers are better than fatalities- no joke
with controversy id on't mean fanbase debating...i mean News at CNN or on Newspaper,or stupid parental organitation that protests for censoring the game for his violence.
i wrote "as the same way ad GTA 4",and be sure that GTA4 did not make the fanboys debating each other

 

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Bassua255  332 posts
Posts: 332
Registered: Apr '08
42458_Shinnok
Date Posted: 5/12 10:48am Subject: RE: finishers are better than fatalities- no joke
lastfighter89 posted:
you two guys are killing mk,and that idiot of Ed Boon is following your directions instead of the right direction,alias the way of the old time fanboys that play the game since mk in 1992 and made Midway and Ed boon wealthy.

Mk is famous"famous-famous-famous" popular"popular-popular-popular" for his violence,his comic relief and is joke-gore/splatter finishing moves with "stupid and funny" decapitations,explosions and mutilations.
this elements are the fortune of MK,if you took this awat Mk is fucked hard.

so i don't see why we should have finishing moves..OMG this is MK not Marvel Nemesis or Def Jam icon.
if you want realistical finishing moves play that games,if you want gory fatalities(even tough not realistical) stay with MK.

however just to make things clear..MK does not need childish player that follows the saga from deception or so on.
Midway needs money and for make money(GTA teaches) you have to make scandal,controversial ads and so on.
limiting the violence is the first step to destroy MK


Get over the past...MKTrilogy was a long time ago, things have changed and whining about it isn't fixing it. You can still play MK2 and 3. MK will be fine, and said before - Fatalities are really getting old. We find ourselves not doing them anymore after a month and perform a quick hit to move on to the next match. In 3D, we can't have cool short fatalities like Baraka's Head Chop from MK2 or people would complain about how it's in 3D and they can make it longer and more brutal. Those short Fatalities happen to be the best. I mean, come on - In Deception Scorpion has Subbies Spine Rip...That sucks. There is nothing wrong with finishing moves. What we need is good gameplay with a great kombo system and juggling. Our skill isn't measured in the Fatalities or the rating...it's ALL the match. Like I've said before, stripping fatalities is better than keeping the Kreate-A-Fatality anyway...I'm glad we'll have individual finishers.

 

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