Mortal Kombat vs DC Universe
Author Topic: Kreate a fighter
luvnfunk 
Posts: 6
Registered: May '08
Date Posted: 5/9 8:34pm Subject: Kreate a fighter
Will you be able to kreate a kombatant or superhero

 

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JandS  821 posts
Posts: 821
Registered: May '06
43343_Reptile
Date Posted: 5/9 8:35pm Subject: RE: Kreate a fighter
That has not been stated yet, but don't count on it being included.

 

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weaponlord  1192 posts
Posts: 1,192
Registered: Apr '08
44557_Sareena
Date Posted: 5/9 8:42pm Subject: RE: Kreate a fighter
I highly highly doubt that it's in

 

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TavinFan  193 posts
Posts: 193
Registered: Dec '06
43389_Taven
Date Posted: 5/9 10:30pm Subject: RE: Kreate a fighter
I would hope it returns, bigger and better and more kustomizable than before. No need to worry about the stupid kreate-a-fatality option since there aren't fatalities. grin And if there are hundreds of options for piecing together your own flashy finisher sequence, that would be even better.

Now as far as balancing the fighting system is concerned, I saw a video from the E3 version of MK Armageddon, and originally, instead of creating your own fighting styles, it was limited to preset, balanced fighting styles. Too bad Midway didn't keep that. If KAK returns, let them allow us to only choose preset, balanced fighting styles with the option to also choose our fighting stance. And hopefully there will also be fighting styles exclusive to the KAK function as well.

Of course, when it comes to special moves, we need more options than what were offered. I mean, wouldn't it be kool to have both the Spear and the Iceball in one character? Of course, to balance it, the character with both those moves would suffer slightly more damage than normal (like Shujinko). And a character with no special moves would have a bit of a "thicker skin" and suffer less damage than normal. I would also recommend kreating our own special move directions. Have two options, one for selecting the direction-pad motion, and the other for selecting the attack button(s) which executes the move. mischief Just an idea.

 

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TaintedReaver22  169 posts
Posts: 169
Registered: Apr '08
42159_Scorpion - Cartoon
Date Posted: 5/9 11:12pm Subject: RE: Kreate a fighter
I'm just not a fan and I won't be dissapointed if its left out

 

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luvnfunk 
Posts: 6
Registered: May '08
Date Posted: 5/11 11:13am Subject: RE: Kreate a fighter
i think it would be cool if u could choose sides with ur KAF, or maybe even create your own costume for fighters on the roster.

 

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Major_kenny  5273 posts
Posts: 5,273
Registered: Jul '05
44594_Sub Zero - Soda
Date Posted: 5/11 11:25am Subject: RE: Kreate a fighter
i hope not! I hate that mode! we don't need that!

 

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Dinobot  12777 posts
Posts: 12,777
Registered: Jul '06
Date Posted: 5/11 11:27am Subject: RE: Kreate a fighter
I would love to see Kreate A Fighter again but this time with more outfits, arm bands, pants, masks and moves. I like KAF even if it's generic. It needs more things to it to make it far greater.........

 

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AboveLORDGOD 
Posts: 35
Registered: May '08
Date Posted: 5/11 1:33pm Subject: RE: Kreate a fighter
Would be nice if they added a Finisher Combo to the Kreate a fighter. The finisher combo could be a set of linked special and normal attacks. That way we get to build our own finishers. Like uppercut opponent into the air, spear (pull him out of air), roundhouse, teleport punch (punch him to of the ground), etc... That wouldn't be so bad.

 

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WRAIITH  2585 posts
Posts: 2,585
Registered: Jul '06
41746_Area 51 - black ops
Date Posted: 5/11 7:14pm Subject: RE: Kreate a fighter
I loved the create a fighter feature but i don't see it being in this game.

 

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