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Author Topic: FINALLY! Here's the character modifier for ps2!!
Xristo702 
Posts: 47
Registered: Aug '06
41797_Kung Lao
Date Posted: 8/7/06 11:06pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
gondrio posted:
But Smoke and Noob Saibot are awesome.



No shit? How does Smoke work? I hear he can't fight.....and does Noob fight like subby at least?

And finally what are you using?

 

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Talksick  3248 posts
Posts: 3,248
Registered: Oct '05
Date Posted: 8/8/06 10:02am Subject: RE: FINALLY! Here's the character modifier for ps2!!
I've never tried the noob code, I would like to know aswell.

 

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gondrio  107 posts
Posts: 107
Registered: Jul '06
42425_Reptile
Date Posted: 8/8/06 12:49pm Subject: RE: FINALLY! Here's the character modifier for ps2!! - Date Edited: 8/8/06 12:54pm (2 edits total) Edited By: gondrio
Well, I didn't try the Noob code yet myself. But even if they still don't have moves, they look really badass.I think I will give Smoke another chance.And what I ment by Smoke and Noob being awesome, it was based on the way they look.They should make a code where Smoke and Noob should have Scorpion's moves because he and Noob did have his moves in MKII and it would make sense. Oh and I'm new to the forums.

 

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Crow550 
Posts: 12
Registered: Aug '06
Date Posted: 8/8/06 1:28pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
Those codes don't work for MK2 either.

Also then where is the character modifier codes for Code Breaker?

 

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gondrio  107 posts
Posts: 107
Registered: Jul '06
42425_Reptile
Date Posted: 8/8/06 2:18pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
Do you think Reptiles Alternate Costume will be his Human form, like the one in Shaolin Monks or in Outworld Konquest Mode in Deception? LONG LIVE REPTILE!!

 

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Travis  85 posts
Posts: 85
Registered: Sep '05
41487_Smoke
Date Posted: 8/8/06 3:14pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
Crow550 posted:
Those codes don't work for MK2 either.

Also then where is the character modifier codes for Code Breaker?


Yes they do but you have to have codebreaker v7 or higher or they won't work i can convert them later.

 

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Crow550 
Posts: 12
Registered: Aug '06
Date Posted: 8/8/06 10:51pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
I have 8.1 and thanks if you can convert them.

 

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gondrio  107 posts
Posts: 107
Registered: Jul '06
42425_Reptile
Date Posted: 8/8/06 11:49pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
Is there a code where you can play as the vs. mode characters in their secondary costumes?

 

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Vash_15 
Posts: 27
Registered: Jul '06
41840_Reptile
Date Posted: 8/9/06 7:21am Subject: RE: FINALLY! Here's the character modifier for ps2!!
Is there any way to get Ermac to have any moves instead of just flopping around?

 

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gondrio  107 posts
Posts: 107
Registered: Jul '06
42425_Reptile
Date Posted: 8/9/06 11:52am Subject: RE: FINALLY! Here's the character modifier for ps2!! - Date Edited: 8/9/06 11:52am (1 edits total) Edited By: gondrio
Yeah, I totally agree with you. Because he does all of his moves in the boss battle, but he does nothing when being played. And I too hope that Reptile and Ermac live in Armageddon, LONG LIVE REPTILE AND ERMAC!!

 

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Travis  85 posts
Posts: 85
Registered: Sep '05
41487_Smoke
Date Posted: 8/9/06 8:39pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
You're talking about codes, that would be at least 30 lines for someone to have the move set you want them too.

 

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Vash_15 
Posts: 27
Registered: Jul '06
41840_Reptile
Date Posted: 8/10/06 6:41am Subject: RE: FINALLY! Here's the character modifier for ps2!!
then GIMME GIMME, it's for the codebreaker that i need the codes for

 

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If Reptile and Ermac do not survive MKA, I will slaughter the MK team(except Cinder, he was a good mod)
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Xristo702 
Posts: 47
Registered: Aug '06
41797_Kung Lao
Date Posted: 8/10/06 8:01am Subject: RE: FINALLY! Here's the character modifier for ps2!!
Travis posted:
You're talking about codes, that would be at least 30 lines for someone to have the move set you want them too.


LOL, sounds good....but I wouldn't trouble yourself. It's not worth it.

 

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gondrio  107 posts
Posts: 107
Registered: Jul '06
42425_Reptile
Date Posted: 8/10/06 9:56am Subject: RE: FINALLY! Here's the character modifier for ps2!!
Ther should be a code where Goro and Kintaro can pick up weapons and perform fatalities, even if they have to rip a fatality off a character.

 

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Travis  85 posts
Posts: 85
Registered: Sep '05
41487_Smoke
Date Posted: 8/10/06 4:20pm Subject: RE: FINALLY! Here's the character modifier for ps2!!
I really don't think i should have to say it again, and I already did the mods awhile back.

 

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