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Topic:
mk 8 konquest
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Spawned_Scorpion
Posts:
268
Registered:
Apr '07
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Date Posted:
3/30 3:10pm
Subject:
mk 8 konquest
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what would you want in mk8's konquest?
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Lin_Kuei_Grandmaster
Posts:
301
Registered:
Feb '08
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Date Posted:
3/30 3:18pm
Subject:
RE: mk 8 konquest
- Date Edited:
3/30 3:19pm (1 edits total)
Edited By:
Lin_Kuei_Grandmaster
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Nothing, completely remove it. Adding a 3d game will only take up space of precious data and time and effort that could be used to make the Arcade mode better, so my idea is no konquest in MK8, later if they want to make a 3D adventure game like MK: Deception's Konquest they can go for it.
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Mayers
Posts:
104
Registered:
Aug '07
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Date Posted:
3/30 8:39pm
Subject:
RE: mk 8 konquest
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Yeah instead of Konquest mode , why not make a Story Mode like in Tekken 4 ( if I remember well ). You start a game with a little cut scene that explain why you fight again your next opponent. you have a cut scene between each battle. so the final boss can be different for many caracters. Like maybe Scorpion won't fight again Shao Khan but his story end with his battle again Quan Chi. But Kung Lao will fight again Shao Khan.
But in arcade mode your fighting list will always change and you'll have the same sub boss and the same boss for every one.
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chinpokomon
Posts:
613
Registered:
Sep '06
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Date Posted:
3/30 11:12pm
Subject:
RE: mk 8 konquest
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Lin_Kuei_Grandmaster posted: Nothing, completely remove it. Adding a 3d game will only take up space of precious data and time and effort that could be used to make the Arcade mode better, so my idea is no konquest in MK8, later if they want to make a 3D adventure game like MK: Deception's Konquest they can go for it.
you know how much data space is on a PS3/360? They have plenty of room for Konquest(which should playable with each character) and Arcade and just about anything else needed.
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Jigoku
Posts:
3,603
Registered:
Jul '06
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Date Posted:
3/30 11:36pm
Subject:
RE: mk 8 konquest
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what i want is a memorial for the past fighters like a statue.
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Sindelia
Posts:
2,975
Registered:
May '06
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Date Posted:
3/31 1:58am
Subject:
RE: mk 8 konquest
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A Mk game can "live" and be succesful without a Konquest mode that's for sure.
If one should be included in Mk8, I'd like it to have ALL the Mk characters! ALL of them!!!!
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jessejames85
Posts:
509
Registered:
Aug '06
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Date Posted:
4/1 12:40pm
Subject:
RE: mk 8 konquest
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If there is a Konquest mode, I'd like for it to be similar to Deception's in that it's open-ended.
It'd also be cool if it included all the characters, both old and new, in cameo appearances. How cool would it be for you to be walking around and see Dairou or Ermac chillen?
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ItalianKombat
Posts:
24
Registered:
Mar '08
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Date Posted:
4/1 9:57pm
Subject:
RE: mk 8 konquest
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Konquest is what ruin mk
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Spawned_Scorpion
Posts:
268
Registered:
Apr '07
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Date Posted:
4/2 1:21pm
Subject:
RE: mk 8 konquest
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ItalianKombat posted: Konquest is what ruin mk
i actually think since konquest mk got better
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jessejames85
Posts:
509
Registered:
Aug '06
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Date Posted:
4/2 3:12pm
Subject:
RE: mk 8 konquest
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I loved MKD's Konquest. It was so cool to walk around the realms and figure things out. MKA's was okay, but I'd rather just play Shaolin Monks.
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oldmanjenkins
Posts:
1,030
Registered:
Jan '07
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Date Posted:
4/2 4:02pm
Subject:
RE: mk 8 konquest
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i like mk's konquest modes they were fun and i do want to see them in later games as well. Just make sure that their open wolrd, like deceptions was.
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Spawned_Scorpion
Posts:
268
Registered:
Apr '07
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Date Posted:
4/2 6:06pm
Subject:
RE: mk 8 konquest
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jessejames85 posted: I loved MKD's Konquest. It was so cool to walk around the realms and figure things out. MKA's was okay, but I'd rather just play Shaolin Monks.
i hope they do that in mk8 but you should be able to do more than punch
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ItalianKombat
Posts:
24
Registered:
Mar '08
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Date Posted:
4/2 11:19pm
Subject:
RE: mk 8 konquest
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Spawned_Scorpion posted:
ItalianKombat posted: Konquest is what ruin mk
i actually think since konquest mk got better
words from a younger generation of Mortal Kombat...I as a older generation player know that konquest had completely changed what mortal kombat is known...in other words...do like shaloin monks did and make a own game about it..don't put it in a Mortal Kombat fighting game....
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YOUR_SOUL_IS_MINE
Posts:
2,232
Registered:
Aug '05
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Date Posted:
4/3 2:05am
Subject:
RE: mk 8 konquest
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Nothing, if they want to make another MKSM I'm fine with that. Keep MK8 about fighting VS and Arcade mode.
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Sindels_Slave
Posts:
184
Registered:
Apr '08
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Date Posted:
4/3 10:13am
Subject:
RE: mk 8 konquest
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The Konquest mode should have a new character named PhotoShoot. He goes from realm to realm peeking in windows trying to get nude photos of Sindel, Li Mei, Jade, Tanya, Kitana, Mileena, Sonja, and even Sheeva.
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Armitage
Posts:
1,188
Registered:
Oct '07
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Date Posted:
4/3 10:26am
Subject:
RE: mk 8 konquest
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MK doesn't really need a Konquest mode. If one were to return though, I think it should be like MK:DA's, simply because this was straight to the point of teaching the characters moves, and still delved deep into the story.
MK should offer us other means to unlock items, perhaps other modes of kombat that offer time challenges, or perhaps, for example, a missed fireball were to hit and destroy an object in the background of an arena, it could unlock a secret.
Still though, if time and memory space were not an issue and wouldn't detract from the main game itself, I wouldn't mind MK:D's style of open-ended konquest.
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