Welcome to the Midway Forums!
Author Topic: Practise Mode
Sakon 
Posts: 11
Registered: Mar '08
40290_Scorpion
Date Posted: 3/26 8:12am Subject: Practise Mode
I have a little proposition about the practise mode for the future MK games. (sorry if it has already been said. Didn't see it)

What about having the possibility to fight the computer with no time limit. It's possible in the Tekken games and a lot of people spend most of the time on that mode.

To fight with a motionless character could be boring after times.
In my opinion, this the only negative point in the MK games. Without that, the MK games would be simply perfect.

Am I the only one to have that opinion?

 

Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
Mayers  104 posts
Posts: 104
Registered: Aug '07
44566_Shang Tsung - MK2
Date Posted: 3/26 9:32am Subject: RE: Practise Mode
If they put a more in-depth gameplay with a lot of possibility like in tekken games this mode will need a dummy that can move.

like parry move or counter attack that work only in one situation .

 

Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
John_Vattic  8749 posts
Posts: 8,749
Registered: Feb '06
42459_Sub Zero
Date Posted: 3/26 9:43am Subject: RE: Practise Mode
Well you should be able to set the AI's actions as, I don't know, "stand", "jump", "fight", "p2 controller", etc.

That'd be the perfect practice mode.

 

-----signature-----
#1 Sub-Zero fan (don't argue, it's a fact)
#1 Noob Saibot hater (no offence to his fans)
Registered; August 2005 (as StrykerX213)
"Nothing in this world that's worth having comes easy."
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
Lin_Kuei_Grandmaster  304 posts
Posts: 304
Registered: Feb '08
44602_Sub Zero - Headshot
Date Posted: 3/26 11:52am Subject: RE: Practise Mode
I agree plus it would be nice to play 2player practice-mode.

 

-----signature-----
The only thing stupider than TV is Radio.
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
MetaKnight  800 posts
Posts: 800
Registered: Mar '08
41467_Rain - mini
Date Posted: 3/26 4:48pm Subject: RE: Practise Mode
This reminds me of the SSB practice mode, which is a lot better. You choose whether you want the computer to freeze, move around, avoid you, or attack you. You can also change the speed of the game. I haven't seen the option to control the other character on the player two controller, but that's not a bad idea either.

 

-----signature-----
* - 03.24.08
** - 04.03.08
*** - 04.14.08
**** - ?
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
John_Vattic  8749 posts
Posts: 8,749
Registered: Feb '06
42459_Sub Zero
Date Posted: 3/27 3:58am Subject: RE: Practise Mode
That's pretty much the best way(imo) to try out the new characters in a new game(if you are two people).
Go into practice mode, choose two characters and have the second player control the AI. That way, you'd have a fight with neither time limit nor life to get in the way of trying the character out.

 

-----signature-----
#1 Sub-Zero fan (don't argue, it's a fact)
#1 Noob Saibot hater (no offence to his fans)
Registered; August 2005 (as StrykerX213)
"Nothing in this world that's worth having comes easy."
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
MetaKnight  800 posts
Posts: 800
Registered: Mar '08
41467_Rain - mini
Date Posted: 3/27 12:12pm Subject: RE: Practise Mode
Yeah, and maybe put in an unlimited time option for online gaming for those who don't have another person to practice against. But this is too in depth for Midway nowadays.

 

-----signature-----
* - 03.24.08
** - 04.03.08
*** - 04.14.08
**** - ?
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
John_Vattic  8749 posts
Posts: 8,749
Registered: Feb '06
42459_Sub Zero
Date Posted: 3/28 4:08am Subject: RE: Practise Mode
Wait, there wasn't an unlimited time option in MK:A? That's odd. Every fighting game should have one..

 

-----signature-----
#1 Sub-Zero fan (don't argue, it's a fact)
#1 Noob Saibot hater (no offence to his fans)
Registered; August 2005 (as StrykerX213)
"Nothing in this world that's worth having comes easy."
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
ItalianKombat 
Posts: 24
Registered: Mar '08
44546_MK Logo Grey/Black
Date Posted: 3/28 10:57am Subject: RE: Practise Mode
eliminate practice mode..

 

Locked Topic | Active Topic Notification | Private Message | Post History | Report Post
John_Vattic  8749 posts
Posts: 8,749
Registered: Feb '06
42459_Sub Zero
Date Posted: 3/28 1:03pm Subject: RE: Practise Mode
ItalianKombat posted:
eliminate practice mode..
Not a good idea.

 

-----signature-----
#1 Sub-Zero fan (don't argue, it's a fact)
#1 Noob Saibot hater (no offence to his fans)
Registered; August 2005 (as StrykerX213)
"Nothing in this world that's worth having comes easy."
Locked Topic | Active Topic Notification | Private Message | Post History | Report Post