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Topic:
Anamality's in Mk8
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Scorpion86
Posts:
112
Registered:
Dec '07
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Date Posted:
3/1 7:26am
Subject:
Anamality's in Mk8
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Should there be anamality's in KM8?
I don't think so.
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Mayers
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104
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Aug '07
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Date Posted:
3/1 7:54am
Subject:
RE: Anamality's in Mk8
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I don,t think either
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Nick_Scryer
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6,074
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Jul '05
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Date Posted:
3/1 8:04am
Subject:
RE: Anamality's in Mk8
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NO! Please No.
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#1 Reptile/Psi-ops Fan! MK Vs DC?? PSN: Nick_Scryer XBL: N1CKScryer
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Cage_Jax
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5,356
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Apr '06
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Date Posted:
3/1 8:29am
Subject:
RE: Anamality's in Mk8
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No. No more bullshit. MK8 better be dark gory and violent with no comedic stuff and hidden things.
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#1 Jimmy Rollins fan Phillies 2008 NL East Champs! 2008 NLDS Champs! VOTE RYAN HOWARD FOR 2008 NL MVP! PSN ID = jroll6
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Cyborgs_Kill
Posts:
113
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Feb '08
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Date Posted:
3/1 9:17am
Subject:
RE: Anamality's in Mk8
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Hey there Scorpion86, what is the point of this thread if you say no to it? Anyway's it would be cool for the characters to transform into *real* animals and not just outlined crappy animal shapes. I do know that this feature will not return in MK8 or probably in the future.
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Sindelia
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3,647
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May '06
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Date Posted:
3/1 11:41am
Subject:
RE: Anamality's in Mk8
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There's a slight possibility a character might have a "Fatanimality". A second maybe Fatality that transforms him into an animal that suits him/her. As in Liu and Scorps's Mk4 ones. That fills the gap, doesn't it?
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Baraka_is_the_best
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4,664
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Aug '06
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Date Posted:
3/1 12:25pm
Subject:
RE: Anamality's in Mk8
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Not likely. After, the release of MK3, fans began to dislike all the non-fatality finishing moves in the game: babality, animality, friendship!, and brutality. That's why the MK team moved back to fatalities and stage fatalities in MK4. It's likely that the only finishing moves that will remain for MK8 and beyond will be Fatality, Death Traps, and Hara-Kiri.
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JandS
Posts:
852
Registered:
May '06
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Date Posted:
3/1 11:06pm
Subject:
RE: Anamality's in Mk8
- Date Edited:
3/1 11:08pm (4 edits total)
Edited By:
JandS
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Cage_Jax posted: No. No more bullshit. MK8 better be dark gory and violent with no comedic stuff and hidden things.
I completely agree.
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xxxnitara
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4,379
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Jan '07
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Date Posted:
3/2 12:01pm
Subject:
RE: Anamality's in Mk8
- Date Edited:
3/2 12:02pm (1 edits total)
Edited By:
xxxnitara
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NO!
No comment.
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Soul Calibur proud Ivy and Cervantes player. Nitara and Sub zero player. When they put too much on your shoulders and send you to war alone, they are the cowards http://www.myspace.com/eddyboon Proud member of TNDA
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Slit518
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1,214
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Oct '06
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Date Posted:
3/2 10:30pm
Subject:
RE: Anamality's in Mk8
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I just want to say one thing, if they do implement other 'alities' other than fatalities who cares? Honestly. If you don't want to see them, don't preform them. Simple as that. Oh and another thing they could do, have an option where you can turn off the various 'alities'. It really isn't that hard.
So step 1. Stop worrying if they have (added content that doesn't hurt gameplay, ex. alternate 'alities')
Step 2. Don't use it if you don't want to see it, it is more or less fan service for those who want it.
Step 3. Bonus content that doesn't hurt gameplay is never a bad thing, just get used to random bonus content. Mortal Kombat can still be dark and gritty but have lets say Friendship in it. The Friendship wont be dark and gritty, but everything else about the game can be.
Alright, I am done ranting, I will leave you to discuss this topic further.
(Even though it seems like every topic I touch dies...)
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Lin_Kuei_Grandmaster
Posts:
304
Registered:
Feb '08
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Date Posted:
3/21 8:38am
Subject:
RE: Anamality's in Mk8
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Slit518 posted: I just want to say one thing, if they do implement other 'alities' other than fatalities who cares? Honestly. If you don't want to see them, don't preform them. Simple as that. Oh and another thing they could do, have an option where you can turn off the various 'alities'. It really isn't that hard.
So step 1. Stop worrying if they have (added content that doesn't hurt gameplay, ex. alternate 'alities')
Step 2. Don't use it if you don't want to see it, it is more or less fan service for those who want it.
Step 3. Bonus content that doesn't hurt gameplay is never a bad thing, just get used to random bonus content. Mortal Kombat can still be dark and gritty but have lets say Friendship in it. The Friendship wont be dark and gritty, but everything else about the game can be.
Alright, I am done ranting, I will leave you to discuss this topic further.
(Even though it seems like every topic I touch dies...)
I completely agree. For one I loved animalities, and second what's wrong for it to have a bit of comedy. I liked in MK3 where the guy's head would pop up and he'd say "Whoopsy!", that was hilarious. Also the more alities there are the more time it'll take to get bored of the game, so like Slit518 above commented if you don't wan't to, don't use them, there still are people who will.
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WRAIITH
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2,585
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Jul '06
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Date Posted:
3/21 9:45am
Subject:
RE: Anamality's in Mk8
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I hope they bring back Hari Kiri's But i'm kinda got mixed felings on the Animalites. While i to don't want anymore syupid, silly crap the animalites could be made to where there very girtiy and gory.
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xplayermk
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3,647
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Jun '06
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Date Posted:
3/21 10:02am
Subject:
RE: Anamality's in Mk8
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No I dont think animalities should be in. Midway(Ed boon) already said its almost impossible to make one figure change into another figure. It just cant happen. (reason why Shang Tsung dont have the morph move.) Although he said, unless you throw in some smoke or something to cover up the character so he/she can dissapear and the animal appear and do its thing.
That kind of thing can be done, hell it would really work, but itll take up memory, valuable memory that could be used to make the graphics and visuals look better and realistic. These things will look bad just so characters can turn into animals? I dont know, but if most of you remember MKA waste of memory and quick release is what messed it up.
So now you think. Should memory be sacrificed for animalities? I honestly think that if a character like Liu Kang who originaly had the animality, which at the time was a fatality should turn into an animal, the dragon. Because he was the original guy who started it. He should get it back. Or if he dont come back for MK8 give the animal transformation to someone else, but not every one. Giving it to every one is like giving every one the same fatality. THE KREATE A FATALITY. Please people weve already experienced this one.
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Tej-Paul
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1,112
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Mar '07
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Date Posted:
3/21 10:08am
Subject:
RE: Anamality's in Mk8
- Date Edited:
3/21 10:09am (1 edits total)
Edited By:
Tej-Paul
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I say no.
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WRAIITH
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2,585
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Jul '06
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Date Posted:
3/21 3:07pm
Subject:
RE: Anamality's in Mk8
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xplayermk posted: No I dont think animalities should be in. Midway(Ed boon) already said its almost impossible to make one figure change into another figure. It just cant happen. (reason why Shang Tsung dont have the morph move.) Although he said, unless you throw in some smoke or something to cover up the character so he/she can dissapear and the animal appear and do its thing.
That kind of thing can be done, hell it would really work, but itll take up memory, valuable memory that could be used to make the graphics and visuals look better and realistic. These things will look bad just so characters can turn into animals? I dont know, but if most of you remember MKA waste of memory and quick release is what messed it up.
So now you think. Should memory be sacrificed for animalities? I honestly think that if a character like Liu Kang who originaly had the animality, which at the time was a fatality should turn into an animal, the dragon. Because he was the original guy who started it. He should get it back. Or if he dont come back for MK8 give the animal transformation to someone else, but not every one. Giving it to every one is like giving every one the same fatality. THE KREATE A FATALITY. Please people weve already experienced this one.
You got a point there. It probly would waste memory. Memory than can be used for other things. I'd be happy with just one stadard fatality for all thr standard charactes. Then use the create a fatality, wich should be changed to a seprate mode like the create a move thing in the wrestling games and give it more options and use it only for the Created fighters. Create a fither needs to be tweaked with more options and parts. And a konquest mode that kinda bleds the elements of Armageddons with Deceptions. Also they need to put less stupid pointless crap in the krypt.
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I'M A FREAK AND DAMN PROUD OF IT! I'm the best at what i do an what i do isn't very nice.
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Tiberius
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11,271
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Jun '06
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Date Posted:
3/23 7:28am
Subject:
RE: Anamality's in Mk8
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Animalities were okay for their time, but I think it's safe to say that that era has passed. They shouldn't be brought back.
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I'd rather give birth to a chair than see an MK vs. DC crossover game. Goodbye, it's been fun. I'm leaving for good. Take care, everyone.
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