Mortal Kombat: Shaolin Monks
 
Author Topic: MKSM Deleted Characters Video - In the making...
Dragunov  12636 posts
Posts: 12,636
Registered: Jun '06
46770_Ermac
Date Posted: 8/3/08 1:33am Subject: RE: MKSM Deleted Characters Video - In the making...
are the vids up yet lol?

 

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tlokemoney 
Posts: 1
Registered: Aug '08
Date Posted: 8/3/08 2:26pm Subject: RE: MKSM Deleted Characters Video - In the making...
wat up. im new. whats the code breaker

 

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JFCalibur88  277 posts
Posts: 277
Registered: Mar '06
42033_Edd
Date Posted: 8/4/08 8:56am Subject: MKSM Deleted Characters Video - In the making... - Date Edited: 8/4/08 8:57am (1 edits total) Edited By: JFCalibur88
tlokemoney posted:
wat up. im new. whats the code breaker


Codebreaker is another cheat device similar to action replay max. I am sure there are codes that they both share and codes unique to each.

I worked on skull last night. Skull is the green skull you encounter in the portal. He can chomp people, make a quick green explosion, do various bite animations, and spit green at an enemy. For some reason only the green spit registers as an attack at an enemy...nothing else. The best thing about this hack is that he can fly.

It is fun going through walls and out of the arena just to see some backgrounds close up. My favorite is the shoa kahn arena and being able to see the 2-D fans as they cheer. LOL. The one problem with skull is moving though. On ramps it is easy to fall through the floor and die. Same when you go out of an arena. If you stop moving you will sink and get a game over screen. However, skull can do long jumps and keep bouncing up the ramp so that you don't fall through.

The next hacks I will probably try are the tree mouth, nagri swamp, and pterodactyl. I expect them to crash though. Later.

 

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subby_is_great  6204 posts
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46545_Sub Zero
Date Posted: 8/4/08 9:01am Subject: RE: MKSM Deleted Characters Video - In the making...
Lol, i liked playing as the green skull too.

 

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Dragunov  12636 posts
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Registered: Jun '06
46770_Ermac
Date Posted: 8/4/08 9:07pm Subject: RE: MKSM Deleted Characters Video - In the making...
subby_is_great posted:
Lol, i liked playing as the green skull too.


you do the ar thing too!!! shock

 

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#1 MKT/MKA hater
"Can you imagine what you'd look like if kintaro punched you in the face?"-TMK
The 2nd mk movie>the dark knight
Klose Kombat sucks plain
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John_Vattic  8858 posts
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Registered: Feb '06
42459_Sub Zero
Date Posted: 8/5/08 3:46am Subject: RE: MKSM Deleted Characters Video - In the making...
tlokemoney posted:
wat up. im new. whats the code breaker
Welcome to the Midway Boards. wink

 

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JFCalibur88  277 posts
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42033_Edd
Date Posted: 8/5/08 8:59am Subject: MKSM Deleted Characters Video - In the making...
I worked with the hack named undead. Apparently it is a clone of putrid zombie is probably every way. He can explode and still move around slightly once invisible and it is cool to die and then initiate another cut scene with your p2 hack so you can feature one at a time if you want. His attacks are slow and the explosion does not seem to hurt anyone either.

I will try swamp or some other static hack next.

The project is taking some time and I'm sorry if anyone thinks it will be done in weeks. It might be a while but that is because I want it to be as complete as possible and I want it to look good. Later.

 

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Mortal_Kombat1234567  698 posts
Posts: 698
Registered: Apr '08
40286_Masked Guard
Date Posted: 8/5/08 7:34pm Subject: RE: MKSM Deleted Characters Video - In the making...
JFCalibur88 posted:
I worked with the hack named undead. Apparently it is a clone of putrid zombie is probably every way. He can explode and still move around slightly once invisible and it is cool to die and then initiate another cut scene with your p2 hack so you can feature one at a time if you want. His attacks are slow and the explosion does not seem to hurt anyone either.

I will try swamp or some other static hack next.

The project is taking some time and I'm sorry if anyone thinks it will be done in weeks. It might be a while but that is because I want it to be as complete as possible and I want it to look good. Later.


Not a problem for me, bud! peace I believe something is always better if some time and effort is put into it. And you are the one doing the work, so if you need more time then everyone else is just going to have to put up with it. Good luck, and keep the updates coming! (I like reading them! grin )

 

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Dragunov  12636 posts
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46770_Ermac
Date Posted: 8/5/08 8:16pm Subject: RE: MKSM Deleted Characters Video - In the making...
JFCalibur88 posted:
I worked with the hack named undead. Apparently it is a clone of putrid zombie is probably every way. He can explode and still move around slightly once invisible and it is cool to die and then initiate another cut scene with your p2 hack so you can feature one at a time if you want. His attacks are slow and the explosion does not seem to hurt anyone either.

I will try swamp or some other static hack next.

The project is taking some time and I'm sorry if anyone thinks it will be done in weeks. It might be a while but that is because I want it to be as complete as possible and I want it to look good. Later.


take as long as you want im sure the final project wont disappoint us wink

 

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#1 MKT/MKA hater
"Can you imagine what you'd look like if kintaro punched you in the face?"-TMK
The 2nd mk movie>the dark knight
Klose Kombat sucks plain
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JFCalibur88  277 posts
Posts: 277
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42033_Edd
Date Posted: 8/7/08 9:59am Subject: MKSM Deleted Characters Video - In the making...
Hey,
Worked with the other snake last night. This snake looks more like Reptile's pet. The one I did last week was yellow, white, and black and would immediately sink under the floor whenever I would move. It had no attacks either. This snake has only one move: The pillar surround. It will just zig zag here and there in some kind of a wide box pattern. This can be great for reaching higher areas. The problem is that this snake falls through the floor and the wall too easily. Fun to test but not very valuable for a play through.

I also tested shadow priest, definitely a fun pick. He has defense and offense magic and it seems like enemies are very confused when they fight you. If you do an Ally Heal or Ally power they just stand around you. In some cases they just follow you around with out attacking!

He can do blue lightning, green drain grab, pink fireball (hard to hit), pink slap, and then the defense magic. He has a teleport combo if you do the lightning and then press triangle. That starts a teleport chain (teleports can only happen during a combo) which can be followed up by a second teleport or a swooping grab. I tried the swooping grab at the end of 1+2,2,1 combo and finally got it to work. Unfortunately it is like the other hacks "grab" attempts...they miss or count as a jab. It was still fun to test these out. Looks like 18 more to go. Later.

 

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Sairu  2466 posts
Posts: 2,466
Registered: Jun '08
43328_Kung Lao's dog
Date Posted: 8/7/08 10:50am Subject: RE: MKSM Deleted Characters Video - In the making...
That's awesome stuff.

 

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DesertKing  1583 posts
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40031_Shang Tsung
Date Posted: 8/8/08 1:38pm Subject: RE: MKSM Deleted Characters Video - In the making...
Nice lol are there any Shang Tsung codes?

 

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subby_is_great  6204 posts
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46545_Sub Zero
Date Posted: 8/9/08 8:13am Subject: RE: MKSM Deleted Characters Video - In the making...
DesertKing posted:
Nice lol are there any Shang Tsung codes?


Yeah

 

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evil_emporer  18251 posts
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Date Posted: 8/10/08 1:01am Subject: RE: MKSM Deleted Characters Video - In the making...
Any updates yet, JFC?

 

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JFCalibur88  277 posts
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42033_Edd
Date Posted: 8/11/08 9:23am Subject: MKSM Deleted Characters Video - In the making...
evil_emporer posted:
Any updates yet, JFC?


About 17 hacks left, many of which have no moves. I am also doing a small secret project on the side. It was something I needed to do at the times when the MKSM project was starting to feel over whelming.

Shang has no moves and the particular hacks makes him appear as the very old blue/purple robed version, not the MK2 outfit.

 

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