[
Midway.com
]
Midway Boards
»
Mortal Kombat Armageddon
»
All Things MK Armageddon
»
Some things that could've made MKA a little bit better.
Register
|
Login
|
Search
|
Help
|
New Boards
|
Additional Board Guidelines
|
Contact Moderators
|
New Forum: This is Vegas
|
Play Classic Games
Post Reply
|
Active Topic Notification
|
Previous Active Topic
|
Next Active Topic
Author
Topic:
Some things that could've made MKA a little bit better.
Cage2007
Posts:
23
Registered:
Aug '07
Date Posted:
9/9 5:52pm
Subject:
Some things that could've made MKA a little bit better.
Hey, all. I gave it some thought today and I came up with a few things that could've made Armageddon a bit better. I've heard some folks here and in other places regard the game as MK Trilogy part 2. So with that said, here are 3 things that I think could've really made the game gold...
1) Since this was not only the culmination of everything MK up until MKA's release, but the combination of things from the previous two games, as well, all the classic stages that returned in MKDA, MKD and MKA should've ALL been in the game. I'm talkin' about the Living Forest From Deception, Goro's Lair in MKA, etc., all in the same game with the exclusion of the new stages.
2) Next would be the inclusion of two alternate costumes instead of one. Imagine playing with Scorpion's alternate costume from MKDA in MKA? That would've been a nice little extra, I think. Or how 'bout playing with Sub-Zero's maskless character model from MKDA, too?
3) Last would be the fatalities. If I was Boon, I would've had it so that the Kreate A Fatality was kept in, but still have each character have his/her own single fatality from past games, or something entirely new. If there wasn't time, then I'd just give them all their very best fatality from any of the past MK games.
So, do you agree or disagree? Let me know what you guys think.
Post Reply
|
Quote Reply
|
Active Topic Notification
|
Private Message
|
Post History
|
Report Post
Prinsesa_Jade
Posts:
894
Registered:
Jul '08
Date Posted:
9/9 9:38pm
Subject:
Some things that could've made MKA a little bit better.
-----signature-----
Fatalities should be nastier than ever!
More fatalities should be like these ones:
http://www.youtube.com/watch?v=GBAA82zCLwY
http://www.youtube.com/watch?v=3PFQnGg2H84
http://www.youtube.com/watch?v=wnScQW-OR2Q
Post Reply
|
Quote Reply
|
Active Topic Notification
|
Private Message
|
Post History
|
Report Post
Black_Shroud
Posts:
1,720
Registered:
Nov '08
Date Posted:
9/10 2:06am
Subject:
Some things that could've made MKA a little bit better.
They needed to use
1)Classic music for classic stages (MKA music wasnt MK-ish, and wasnt by Forden, well aside of misc. tracks/arenas returning from MKD). That just destroyed the atmosphere, I mean listen to MK3 and MKA versions of Chamber of Soul music theme.
2)Get rid of air cancel bug which adds like 50 infinites to game, + get rid of basic infinites of Kenshi, Hotaru, Havik + glitches like Sareena/Ashrah teleporting on opponent with throw right after their projectile connects
3)Add some uniqueness to different characters' fatality system
-----signature-----
"The world will look up and shout, “Save Us!”
and we’ll look down and whisper "No!"
(C) Elder Gods
"MK9: from fans to developers" official summary thread
http://forums.midway.com/future_mortal_kombat_game_discussion/b10741/29811760/r29825188/
Post Reply
|
Quote Reply
|
Active Topic Notification
|
Private Message
|
Post History
|
Report Post
Cage2007
Posts:
23
Registered:
Aug '07
Date Posted:
9/10 3:02pm
Subject:
Some things that could've made MKA a little bit better.
-
Date Edited:
9/10 3:03pm
(1 edits total)
Edited By:
Cage2007
You know how in MKDA the characters had specific R1 actions in their respective fighting styles?
That
should've also been in MKA, as I think it gave everyones' styles a uniqueness. What I'm talking about is the power-ups, reversals, taunts, and impalements. Even the side step slashes that Kenshi and Scorpion had, too.
Post Reply
|
Quote Reply
|
Active Topic Notification
|
Private Message
|
Post History
|
Report Post
Zmoke
Posts:
3,765
Registered:
Jun '06
Date Posted:
9/10 5:14pm
Subject:
Some things that could've made MKA a little bit better.
There were some negligences that could have been avoided by simple beta testing. Not that these really annoy me but; Shao Kahn had the MKSM costume outfit in the select screen picture despite he didn't have the costume in the game and Kenshi had his alternative costume instead of the primary one in the vs. screen. They could have also been a bit more accurate in making the gameplay since they probably knew that it's a challenge to make such a big game with so many characters.
The game would have also gotten probably a bit better reviews if it had at least a few scripted fatalities. I think they should have kept the kreate-a-fatality along but they should have recycled all the fatalities from MKDA, MKD and possibly even MKSM. They would have mixed the fatalities with all the characters pretty much expect for the character specific ones.
-----signature-----
Links for you™
http://www.GOOGLE.com
•
http://www.WIKIPEDIA.org
•
http://www.YOUTUBE.com
Midway Ninjas and Ninjettes Clan ninja member • MK Name topic RETURNS:
http://tinyurl.com/yjqycjm
‹
Post Reply
|
Quote Reply
|
Active Topic Notification
|
Private Message
|
Post History
|
Report Post
[
Midway.com
]
Midway Boards
»
Mortal Kombat Armageddon
»
All Things MK Armageddon
»
Some things that could've made MKA a little bit better.
© 2009 Midway Home Entertainment Inc. (9.02.17.2300, IGNPRDAPPW64214) 0.235